Oct 05, 2008, 05:51 AM // 05:51
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#21
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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I don't like the % on a max Furious mod (if they could increase Sundering from the old 10/10 max to 20/20 max, why not a 20% max chance on Furious?), but I will say that I get many more than the 'average' Furious hits in. I know that you can't sum up the 10% chance by simplifying it to be 1 out of every 10 attacks (poor-man's math... ugh), but I know that I get way more than 10% proc when using my Furious weapons. My luck on the proc roll I guess (my luck with Locked Chests giving me golds... THAT'S another story... lol... they gotta make it up somewhere, amirite?)
I still don't have the 4/weapon like you do Lumi, but that is my eventual goal (I've been lazy, tbh, I've had more than enough time to procure them all, but I got rid of all of my previous weapons, greens, non-max golds/grapes, etc., so I have been modding my BMP weapons recently) I swap between a Vamp and Ele modded weapon mostly, don't use Zealous unless I need for a farming build, and for whatever reason, when I go Hammer, I stick with Furious (high Adrenaline costs) rather than swapping.
But yeah Elemental/Furious/Vampiric/Zealous of each type is the way to go. Throw in a Furious Spear for PvP, a Vampiric Flatbow for pulling, and a few shields (right now I'm sticking with my req9 Strength, -2^Stance, +30hp Undead Shield, don't have enough of a reason to want a conditional HP shield, or a +10AL vs. [ dmg type ] at the moment... -2^Stance means a constant -2 for me!), and you'll have a complete armory!
[ OFF TOPIC ]
Lumi! They dropped a ban! w00t!
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Oct 06, 2008, 12:38 AM // 00:38
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#22
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Administrator
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Other than adrenaline building with a spear in PvP, I wouldn't bother with a furious tbh. Lets compare with Vampiric.
In 10 hits;
Vamp = 30 free armor ignoring points of damage
Furious = 1 point of adr.
Unless you can directly convert that one point of adr to 30 free armor ignoring points of damage or more, then Vamp wins damage wise. If you wanted to run Furious in the hope that it'll trigger on a DSlash or something, your better off just running FGJ and spam all day long.
Imo;
Vamp for general use; sundering is ok aswell on axes and hammers.
Elemental for conjure builds.
Zealous to switch to when you need it.
PS: @ Tyrael, -2/stance on the shield only reduces physical damage iirc. Don't know if you think it's worth it.
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Oct 07, 2008, 02:27 AM // 02:27
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#23
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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I'm in the process of getting together all of the +10 vs. and +30's that I need at the moment, Marty.
Shields aren't a problem, as I use the BMP Undead Shield, the +10 vs. really aren't too bad either, but I've had crap luck lately on drops and I just don't feel like buying mods, atm.
Most of my time is spent in PvE, and the -2^Stance works fine. Yes, it's only -2 vs. Physical (complete CRAP btw, I remember when reduction was REDUCTION not just this crap that reduces dmg we already have 100 AL against... nerf bat hit this Forum hard on that one... Q.Q), but tbh, it's what's in my slot all the time. My weapon slots hold different weapons, not different shields, and when I'm farming (which is most of the time now) I don't like losing 6 slots to the other 10 vs. modded shields that are in my inventory. The space is better taken by loot imho.
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Oct 07, 2008, 02:37 AM // 02:37
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#24
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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I make my heroes carry my shield collection, and then swap them into my party to pick up the one I want for an area. Assassins, Dervishes, and Ranger heroes are all a good choice since they use 2-hand weapons, leaving the offhand slot free. If any of your heroes use a staff, use them, too. Takes a bit of time to swap, I'll admit, but I may as well use those 26 heroes for something besides the 3 I can take in a party. Sorry if this is off topic.
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Oct 07, 2008, 03:21 AM // 03:21
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#25
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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My warrior is my main so he has all my armors and shiniest weapons.
But for PVE i have
1 sundering sword
1 sundering axe
1 sundering hammer
1 white feathered longbow
yes i know there is a lot of Sundering hate on here but they are greens and were cheap and its pve vamp doesn't make that much when everything dies with in 3 min max.
for pvp
3 axes, vamp, cold, zelous
3 swords, vamp. fire, zel
3 hammersm vamp, cold, zel
1 undead shield of minus 2 while ina stance
1 furious spear
3 scythes, vamp, sundering(lack of ele scythe atm), zelous
1 pair of daggers for screwing around with a warrior
i used to have a hex shield but i sold that since i never really wound up using it.
Ya i spend a lot on my warrior but money is not a problem in guildwars for me. So i can do it for my E-Peen
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Oct 07, 2008, 04:06 AM // 04:06
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#26
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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I use furious for when im auto attacking when blind. In those cases the extra adrenaline I find can be more beneficial overall, and also its generally better then sundering on a sword. Axes sundering can be fine, but since im only using when im blind, furious is better. I do also have a sundering axe for spiking some times.
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Oct 09, 2008, 04:13 AM // 04:13
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#27
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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Quote:
Originally Posted by MisterB
I make my heroes carry my shield collection, and then swap them into my party to pick up the one I want for an area. Assassins, Dervishes, and Ranger heroes are all a good choice since they use 2-hand weapons, leaving the offhand slot free. If any of your heroes use a staff, use them, too. Takes a bit of time to swap, I'll admit, but I may as well use those 26 heroes for something besides the 3 I can take in a party. Sorry if this is off topic.
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Right now I'm in the process of going through and getting all of my shields, but once I get them, they usually go on Heroes for storage like this.
Luminarus, great point about Furious when Blind. It helps loads if/when you get a proc on a hit that doesn't miss. 90% miss, FTL... ugh...
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Oct 16, 2008, 01:16 PM // 13:16
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#28
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Wilds Pathfinder
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Quote:
Originally Posted by Tyrael_Eveningsong
^
Again you pop up here in the Warrior Forum (3rd post I've seen from you tonight in rapid succession) spouting very, VERY bad advice.
While most green weapons have max mods/bonuses (except for the starter greens found on Shing Jea Island/in Istan), they are FAR from the most efficient pairings of such mods/bonuses.
The sheer number of 20/20 sundering greens makes my head F'ing HURT, as do the amount of -5/20% green shields, and the +30/+30 and 20e staffs for casters. WTF!?!?!
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It's not bad (at least not very, VERY bad) advice. Just get greens with the mods you want to have.
Axes: Wing's Axe (zealous), Chor's Axe (ebon), Shon's Reaver (fiery), Robah's Axe (vamp)
Sword: Victo's Blade (vamp), Blade of the Hierophant (fiery), Destructive Blade (ebon), Murakai's Blade (zealous)
Hammer: Ice Breaker (icy), Jormungand's Thunder (sundering), Maul of the Kinslayer (vamp), Grabthar's Hammer (ebon)
All of these are 15^50 and +30 health. I agree that the skin isn't always the one you want (many of they are very nice though), but mods found on greens certainly cover most good combos that people would put on their golds. Plus they have cool names.
Quote:
Originally Posted by Tyrael_Eveningsong
Luminarus, great point about Furious when Blind. It helps loads if/when you get a proc on a hit that doesn't miss. 90% miss, FTL... ugh...
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Chance to hit when blinded = 10%
Chance to get a furious proc = 10%
10% of 10% is 1%
Last edited by qvtkc; Oct 16, 2008 at 01:20 PM // 13:20..
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Oct 17, 2008, 06:21 AM // 06:21
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#29
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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Point.
There are some good greens out there, that isn't the problem. The problem is that Do Not Accept just said that he used greens. And the mass majority of greens do not have the best combination of mods. Sorry, they don't. Maybe I should have given the OP a list like you did, but I didn't, my bad. I got tired of seeing Do Not Accept's multiple spam posts of fail that day. Check them out before you judge my reaction.
I understand the mechanics, qvtkc (I also usually have a competent player/Hero in my party that has Condi-removal, if I'm not carry Plague Touch myself). Yes, 10% of 10% is 1%, but that isn't the point. You can't reduce a 10% proc to less than 10%. Every hit has a 10% chance to proc, sometimes the hit will miss, but that doesn't mean that the chance to proc reduced, the chance to hit reduced. There's a difference.
I was agreeing with Luminarus, why not quote him as well? Then the whole statement would be seen, instead of just my short answer. I'd rather use a Furious weapon while Blinded because there is a chance that when I do land a hit, it procs the Furious mod, and I gain Double Adrenaline for that hit.
[ EDIT ]
I'm not going to argue absolute vs. probability, that wasn't the point of the OP.
Last edited by _Nihilist_; Oct 17, 2008 at 07:53 AM // 07:53..
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Oct 17, 2008, 06:37 AM // 06:37
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#30
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Administrator
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Quote:
Originally Posted by Tyrael_Eveningsong
I understand the mechanics, qvtkc (I also usually have a competent player/Hero in my party that has Condi-removal, if I'm not carry Plague Touch myself). Yes, 10% of 10% is 1%, but that isn't the point. You can't reduce a 10% proc to less than 10%. Every hit has a 10% chance to proc, sometimes the hit will miss, but that doesn't mean that the chance to proc reduced, the chance to hit reduced. There's a difference.
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That is the point. Furious doesn't matter unless you're hitting something.
10% chance to hit, then 10% chance for the furious to trigger.
10% * 10% = 1%.
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Oct 18, 2008, 06:06 AM // 06:06
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#31
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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The few times you do hit whilst blind, id rather have the slight chance for double adrenaline then the other options... lets consider them:
Elemental, no bonus unless fighting warrior
Vampiric... 3 extra damage, but ur also suffering an unnecessary-2 degen with no life steal in compensation
Zealous: as above, except with energy
Sundering: Cant spike whilst blind anyway, so doing a bit extra damage 2% of the time isnt that good.
Condition extending is also pointless because y bother with a condition causing attack when blind...
Basically my argument is 1% of the time double adrenaline and 10% of the time a hit is better then 10% of the time a hit. Yes it sucks being blind, and a furious isnt going to change that, but I would rather have a furios mod up that MIGHT help me then another mod that WONT help me.
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Oct 18, 2008, 08:12 AM // 08:12
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#32
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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What Lumi said, FGJ!
Guys, Furious Spear + reduce Blind Shield for teh extra 30. I thought it was common practice.
Last edited by Bobby2; Oct 18, 2008 at 08:14 AM // 08:14..
Reason: Read above post d00d
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Oct 18, 2008, 10:17 AM // 10:17
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#33
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Desert Nomad
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Furious mods actually double the gain from anything, not just on hit.
I always equip one when casting Lion's Comfort.
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Oct 19, 2008, 02:09 AM // 02:09
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#34
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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^
QFT
Yet another reason why Furious is a better mod than many people make it out to be.
Nice points, Lumi. I originally put those in one of my posts following yours, but since it was people who I've seen posting on the forums for a while that were disagreeing, I decided not to add them, as the reason I agreed with you (I felt) was obvious - the benefits of the Furious proc are better than the drawbacks of the other mods that you could use while Blind.
@Bobby2
The OP looks to reference more the PvE side of things. Your statement pertains more to PvP.
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Oct 19, 2008, 07:06 PM // 19:06
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#35
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Tyrael_Eveningsong
@Bobby2
The OP looks to reference more the PvE side of things. Your statement pertains more to PvP.
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Well yeah, but can you give me a good reason to change it for PvE?
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Oct 19, 2008, 09:51 PM // 21:51
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#36
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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I can give you a reason, though not a good reason, since if you can swap to a Furious sword it takes just as little time (mebbe a sec or 2 more if you don't have it set in your slots) to swap to the Spear/Blind Reduc Shield, and the only thing you would sacrifice would be the +10AL vs. [ dmg type ].
Other than that, if you really needed the extra 2 slots in your inventory for loot... but that is going to happen maybe once in an entire 3 year period of playing tbh.
So really, neither laziness or inventory space should prevent your suggestion, and those are the only 2 reasons I can see for not doing so, unless the player doesn't have a 20% reduced Blind/+30hp shield or a Furious/+30hp Spear, in which case they should be getting one ASAP!
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Oct 20, 2008, 05:51 AM // 05:51
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#37
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Frost Gate Guardian
Join Date: Oct 2008
Location: In your Bed!
Profession: Mo/Me
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that just epicly mean i prefer gold>green but greens are good and yes 40/40 owns i donon who said it doesnt and a -energy set =denial set for pvp =ideal for gvg/ha when energy denial mesmers train you
sheild set=peirce/fire/ice/blunt
high eenergy set+echant
but yeh bad advice plz ..qq go away with a warrior or assasin i bring zealous+vamp+furious+spear/bow set!
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